Essays & Articles
When Bugs Become Features
DesignIn the world of computers there is a semi-serious saying "That's not a bug, that's a feature!" which refers to the fact that one can often disguise a bug -- a mistake in design or in programming -- as a "feature" -- claiming that it is worthwhile and even deliberate. (The corollary to the saying...
November 17, 2008
2 minutes read
Filling Much Needed Holes
DesignMany of our clever ethnographic and field methods are designed to find unmet needs. You know what? Most are far better off if they stay unmet....
November 17, 2008
5 minutes read
Whose profession is design?
EssaysDesigning a product requires many skills, and it is the rare individual who has them all. Design is, therefore, an exercise in teamwork, where each team member brings in a different mix of skills, attitudes, and values. Alas, quite often, members think their own set of attrib...
November 17, 2008
4 minutes read
Interaction Design for Automobile Interiors
EssaysThe automobile industry is ignoring all the advances in user-interface design, and all the lessons about safety. Unlike home computers where bad design is simply a nuisance, with automobiles, bad design can be a major safety issue....
November 17, 2008
15 minutes read
Affordance, Conventions and Design (Part 2)
DesignThe Psychology of Everyday Things (POET) was about "perceived affordance." If I ever were to revise POET, I would make a global change, replacing all instances of the word "affordance" with the phrase "perceived affordance." The designer cares more about what actions the user perceives to be poss...
November 17, 2008
13 minutes read
Exclusive interview with Donald Norman on learner-centered design and other relevant issues
Interviewselearningpost, 15 Feb 2002Interview on learner-centered design and other relevant issues
November 17, 2008
1 minute read
Everyday Design
InterviewsOn NPR’s Science Friday with Ira Flatow, 1 Feb 2002Debate on Design with Michael Graves and Henry Petroski on the NPR Radio Show, “Science Friday” Link to streaming RealAudio
November 17, 2008
1 minute read
Affordances and Design
DesignIn the world of design, the term "affordance" has taken on a life far beyond the original meaning. It might help if we return to the original definition. Let me try to clarify the definition of the term and its many uses....
November 17, 2008
8 minutes read
Chapter 1: I Go to a 6th Grade Play
EssaysCHAPTER ONE OF TURN SIGNALS ARE THE FACIAL EXPRESSION OF AUTOMOBILES1 I went to a sixth grade play. It was a small play, at a small school. Only the sixth grade was involved, so we...
November 17, 2008
26 minutes read
Cautious Cars & Cantankerous Kitchens
DesignDraft version of Chapter 1 of my new book, tentatively titled The Design of Future Things. (In press: Basic Books. Expected publication: 2007.) This chapter is called "Cautious cars and cantankerous kitchens." Posted December 9, 2006 as a Microsoft Word file....
November 17, 2003
1 minute read