Essays & Articles

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The “science” in the science of design

Design

Design is a complex field. Some components of design already are based upon good science, usually from the behavioral and cognitive sciences. Some are at the pre-scientific level of understanding. I believe that with a proper attitude toward evidence-based studies, these areas can also become eit...


October 18, 2015

7 minutes read

Encounters with HCI pioneers

Design

From the very beginnings of time, Ben Shneiderman has been busy photographing all that he sees. Ben was active in the pre-history days of the folks who tried to understand the newly-developed computing machines, especially as they moved into people's homes, offices, and schools. Eventually, that ...


October 18, 2015

2 minutes read

Affordances: Commentary on the Special Issue of AI EDAM

Design

The Journal "Artificial Intelligence for Engineering Design, Analysis and Manufacturing" published a special issue on Affordances and asked me to comment on the collection. The concept of affordances has an interesting history, starting with the keen observations and thoughts of the perceptual p...


October 18, 2015

3 minutes read

A Product Is More than a Product — Consider the Chair

Design

Imagine how the 21st century chair might perk up when guests arrive, autonomously transforming itself as needed. It can become a stepstool when someone needs to stand on it, or a bed, perhaps formed by enlisting other chairs so that they can to support a horizontal body or two or three. When self...


July 25, 2015

5 minutes read

UC San Diego Postdoc in Human-Centered Healthcare

Design

The Design Lab at the University of California, San Diego is embarking upon a large, major project in healthcare for complex problems. We are working with the Medical School, various departments at UC San Diego, and several funding agencies in this endeavor. The emphasis is on the processes and s...


May 14, 2015

3 minutes read

Positive computing: technology for wellbeing and human potential (Calvo & Peters)

Design

The design of human-computer systems used to focus upon the negative, the breakdowns that confused and confounded people. Now it is time to move to the next level, to focus upon the positive, systems that are enjoyable and pleasurable. We need systems that delight as well as inform, systems that...


January 4, 2015

3 minutes read

Why Procrastination Is Good

Design

Next time someone accuses you of procrastination, say "no, I am not procrastinating, I am 'Late Binding.' " That should shut them up. Let me argue for late binding - delay, or if you like, procrastination - as a preferred way of life. Delaying decisions until the time for action is beneficial f...


December 25, 2014

6 minutes read

The Human Side of Automation

Automobiles

The technological requirements for self-driving cars are extremely complex, and although we are now able to succeed in a very high percentage of the situations, those last few percentages contain the most difficult, the most daunting challenges. As automation gets better and better, then the prob...


December 25, 2014

16 minutes read

Why DesignX?

Design

"Why DesignX" answers common questions about DesignX. In particular, What is new? What is the role of the designer? What about craft skills?...


December 13, 2014

5 minutes read

DesignX: A Future Path for Design

Design

DesignX is a new, evidence-based approach for addressing many of the complex and serious problems facing the world today. It adds to and augments today's design methods, reformulating the role that design can play. Modern design has grown from a focus on products and services to a robust set of m...


December 2, 2014

7 minutes read

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