Essays & Articles

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101 Unuseless Japanese Inventions: The Art of Chindogu.

Essays

Every Chindogu is an almost useless object, but not every almost useless object is a Chindogu. In order to transcend the realms of the merely almost useless, and join the ranks of the really almost...


November 17, 2008

1 minute read

Activity-Centered Design: Why I like my Harmony Remote Control

Design

July 2003. Most remote controls for watching video and controlling a home theater are device-centered so the task of turning on all the right equipment and setting each to just the right setting is daunting. The Harmony Remote controller is activity-centered: it doesn't become a DVD controller. I...


November 17, 2008

7 minutes read

CNN Designers challenged to include disabled

Design

I'm on a campaign to make assistive devices aesthetically delightful -- without impairing effectiveness and cost. Why are things such as canes, wheelchairs so ugly? I urge the skilled industrial designers of this world to revolutionize this arena. Perhaps the Industrial Design Society of America ...


November 17, 2008

4 minutes read

Things That Make Us Smart: Forbes article

Essays

Forbes.com published a series of articles on "the 20 tools which have had the biggest impact on human civilization." They asked me to be on their advisory board. "Writing," I proclaimed. "The invention of writing is probably t...


November 17, 2008

4 minutes read

The Complexity of Everyday Life

Essays

My home is littered with technologies that require conitnual attention. The problem is not just with today's favorite culprit -- the computer -- even my water filter requires change every 6 months. If every device only needed attention once a year, I would still be fixing, maintaining, or adjusti...


November 17, 2008

8 minutes read

Banner Blindness, Human Cognition and Web Design

Design

Benway and Lane have studied "Banner Blindness" -- the fact that people tend to ignore those big, flashy, colorful banners at the top of web pages. This is pretty interesting stuff, for the entire reason they are so big and obnoxious is to attract attention, yet they fail. Evidently nobody ever s...


November 17, 2008

7 minutes read

Automobile in HCI’s Future-2

Design

The automobile industry is badly in need of guidance on human factors. Excellent people already work in the companies, but they suffer the problems faced within the consumer electronics and computer industries over the past few decades. This is an important arena, one where human-centered d...


November 17, 2008

6 minutes read

Chapter 17: Writing as Design, Design as Writing

Essays

A graduate student of mine, worrying about how to teach the principles of good design to undergraduates, suggested that we should use writing as an example. “We should teach them,” he said, “to think of...


November 17, 2008

22 minutes read

Signifiers, not affordances

Design

Note: This was published in ACM Interactions, volume 15, issue 6. It is time for a review. As time and technologies change, as we have moved from individual to group, social, and even cultural computing,...


November 17, 2008

8 minutes read

How To Write an Effective Manual

Essays

Erin Massey of the Chicago Tribune newspaper (registration required) has written a nice article on the importa...


November 17, 2008

5 minutes read

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