Essays & Articles
Incremental and Radical Innovation: Design Research versus Technology and Meaning Change
DesignDon Norman and Roberto Verganti: We discuss the differences between incremental and radical innovation and argue that each results from different processes. Human-centered design methods are a form of hill climbing, extremely well suited for continuous incremental improvements but incapable of ra...
March 18, 2012
2 minutes read
Does Culture Matter for Product Design?
Core77Does culture matter for product design? For the world of mass-produced products, that is, for the world of industrial design, culture might be far less important than we might have expected. Is this really true, and if so, is this a positive or negative finding? ...
January 3, 2012
11 minutes read
Conversation: Jon Kolko & Don Norman mediated by Richard Anderson
DesignOut with the Old, In with the New: A Conversation with Don Norman & Jon Kolko, mediated by Richard Anderson. The item contains photos, a transcript, and an embedded video of the event. Topics addressed included the nature of and the difference between art and design, whether design should be tau...
December 17, 2011
2 minutes read
Design Education: Brilliance Without Substance
Core77We are now in the 21st century, but design curricula seem stuck in the mid 20th century. In the 21st century, design has broadened to include interaction and experience, services and strategies. The technologies are more sophisticated, involving advanced materials, computation, communication, sen...
August 27, 2011
14 minutes read
Gesture Wars
Core77At the start of almost every technology transition, chaos rules. Competing competitors create confusion, often quite deliberate, as they develop their own unique way of doing things incompatible with all others. Today, the long-established, well-learned model of scrolling is being changed by one ...
August 19, 2011
16 minutes read
Act First, Do the Research Later
Core77Think before acting. Sounds right, doesn't it? Think before starting to design. Yup. Do some research, learn more about the requirements, the people, the activities. Then design. It all makes sense. Which is precisely why I wish to challenge it. Sometimes it makes sense to act first, think afterw...
July 31, 2011
9 minutes read
The Design Dilemma: Dismay vs. Delight
Core77I frequently find myself in a state of simultaneous dismay and delightful admiration about the end product of designers. This state can be described by contrasting the way a designer and an engineer would solve the same problem. Designers evoke great delight in their work. Engineers provide utili...
June 18, 2011
7 minutes read
Videos from Design of Everyday Things
DesignMy videos have been resurrected! Let me explain. One upon a time, many years ago — 1994 to be precise — The Voyager Company produced a delightful CD-ROM that included copies of several of my...
February 16, 2011
2 minutes read
Why Design Education Must Change
Core77I am forced to read a lot of crap. As a reviewer of submissions to design journals and conferences, as a juror of design contests, and as a mentor and advisor to design students and faculty, I read outrageous claims made by designers who have little understanding of the complexity of the problems...
December 3, 2010
14 minutes read
Design Without Designers
Core77There is a trend to eliminate designers. Who needs them when we can simply test our way to success? The excitement of powerful, captivating design is defined as irrelevant. Worse, the nature of design is in danger. Design by comparison of competing alternatives is design by hill climbing. It will...
November 27, 2010
11 minutes read